﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

/// <summary>
/// 初始化
/// 左键扩展
/// 右键消除
/// 
/// 拼接地面和一层最小旋转结构
/// 
/// </summary>
public class VoxelHouse : MonoBehaviour
{

    [ButtonCallFunc]
    public bool Init;
    public void InitMethod()
    {

    }
}
